Playground — things that have no client
The toy box
Experiments, dead ends and the components that power this template. Everything here runs live in the browser. Drag it, poke it, break it.
Drag me
⑤ The Lab — live, not a video
Poke the thing
Every GUMDROP object is a real WebGL surface with physics-ish drag, idle breathing and a pointer-reactive material. Change its skin, then throw it around.
Material
Lime
Bubblegum
Violet
Tangerine
Chrome
Drag it — it springs back
Move your cursor over it — the liquid follows
Live shader studies
Jelly Type
A variable wordmark that inflates with the pointer.
Framer shader — liquid-gradient
Holo Foil
An iridescent surface that never repeats its pattern.
Framer shader — holo
Pressure Mesh
A wireframe landscape driven by one noise field.
Framer shader — mesh