Playground — things that have no client

The toy box

Experiments, dead ends and the components that power this template. Everything here runs live in the browser. Drag it, poke it, break it.

Drag me

⑤ The Lab — live, not a video

Poke the thing

Every GUMDROP object is a real WebGL surface with physics-ish drag, idle breathing and a pointer-reactive material. Change its skin, then throw it around.

Material

Lime

Bubblegum

Violet

Tangerine

Chrome

Drag it — it springs back

Move your cursor over it — the liquid follows

Live shader studies

Jelly Type

A variable wordmark that inflates with the pointer.

Framer shader — liquid-gradient

Holo Foil

An iridescent surface that never repeats its pattern.

Framer shader — holo

Pressure Mesh

A wireframe landscape driven by one noise field.

Framer shader — mesh

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