Selected work — six projects, no filler
Everything we admit to
Identity systems, interactive builds, 3D worlds and the occasional book. Every project here shipped. Filter by discipline, or just scroll and judge us.
All work
Brand Identity
Interactive
3D & Motion
Editorial
Packaging

Brand Identity
Hyperchew
2026
A bubblegum brand that tastes louder than it looks. We built an identity system that stretches, snaps and refuses to sit still on a shelf.

Interactive
Liquid Arcade
2025
An indie games label with no logo and no rules. We gave them a WebGL cabinet you can actually play with — and a brand that melts between every title.

Packaging
Soda Theory
2025
Six flavours, six personalities, one very confident can. A packaging system where the typography carbonates as you pour.

3D & Motion
Museum of Noise
2025
A digital exhibition for sound you can see. Twelve rooms, twelve shaders, one scroll that behaves like a volume knob.

3D & Motion
Plastic Futures
2024
A furniture label that only makes objects that look inflatable. We art-directed the whole catalogue in 3D and never shot a single photograph.

Editorial
Good Grief Press
2024
An independent publisher with excellent taste and a terrible budget. We designed a typeface, a grid and a very loud spine.