All work
Interactive
Liquid Arcade
An indie games label with no logo and no rules. We gave them a WebGL cabinet you can actually play with — and a brand that melts between every title.
Client
Liquid Arcade
Year
2025
Services
Interactive Websites, 3D Experiences, Motion Design

The case study
The brief
Liquid Arcade publishes strange small games. They wanted a site that felt like one of their releases rather than a press kit about them.
What we did
We built a WebGL cabinet on the home page that visitors can actually grab, spin and load a demo into. Every title in the catalogue ships its own shader, and the brand colour is inherited from whichever game you are hovering.
The result
Session length tripled, but the number we actually cared about was simpler: people started sharing the home page instead of the trailers.
Selected frames



